Have all calculations use the engine's atmospheric stats.This always produces lighter rockets and the cost of greater complexity. If you would like your rocket to use asparagus staging (all engines fire at once, fuel is taken from outer stages first).Keep this number low as it increases the calculation times exponentially. The maximum number of stages you want your rocket to have.This field has no affect if there is no gravity. Remember that this must be greater then 1 to leave the surface of your selected planet.
![kerbal space program rocket flips kerbal space program rocket flips](https://i.imgur.com/YOlSQOB.jpg)
The minimum (and optionally, maximum) thrust-to-weight ratio you need all stages of the rocket to produce.What metric you would like to optimize your rocket for.Now that you've figured it out, there are many more other constraints you can configure: You can hit stop at any time if you see one you like. The program will constantly keep generating new designs, and displays only the top 20 most efficient ones. If your rocket has more then one stage, you will see a list of possible designs at the bottom of the page, ordered by most to least efficient. Hit search and watch the result come in!.
Kerbal space program rocket flips mods#
Select which parts you have unlocked, or mods you have installed.If you are launching your payload from a planet, select the planet, or enter the force of gravity at your launch point.Enter the minimum amount of Delta-V you need to accelerate it.Enter the mass (in metric tons) of the payload you are trying to move.This tool calculates the most mass/cost efficient rocket possible, with the given requirements and parts available, in Kerbal Space Program.
![kerbal space program rocket flips kerbal space program rocket flips](https://i.ytimg.com/vi/XmY3rulHkrQ/maxresdefault.jpg)
Optimal Rocket Calculator for Kerbal Space Program